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CMS.608 / CMS.864 Game Design, Fall 2010 (2010)

something has gone horribly wrong 8-p
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Instructors: Philip Tan, Jason Begy

These lectures discuss the history, tools, and current landscape of game design and analysis. A variety of genres are covered, including cards, games of chance, board games, role-playing, sports, and puzzles. See Singapore-MIT GAMBIT Game Lab (http://gambit.mit.edu/) for more.

Visit the course on MIT OpenCourseWare:
http://ocw.mit.edu/courses/comparative-media-studies/cms-608-game-design-fall-2010/


This audio is part of the collection: MIT OpenCourseWare
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Date: 2010
Keywords: comparative media studies; games; game design

Creative Commons license: Attribution-Noncommercial-Share Alike 3.0


Individual Files

Audio Files VBR MP3 Ogg Vorbis
Lecture 2: Iterative Design 10.9 MB
11.5 MB
Lecture 3: Where do game ideas come from? 11.2 MB
11.7 MB
Lecture 4: Prototyping 7.7 MB
7.9 MB
Lecture 5: Assignment 1 Brainstorming and Team Formation 18.0 MB
18.9 MB
Lecture 6: The Social Function of Games 13.9 MB
14.4 MB
Lecture 8: Strategy, Skill, and Chance, Part 1 20.7 MB
21.2 MB
Lecture 9: Strategy, Skill, and Chance, Part 2 15.9 MB
16.5 MB
Lecture 12: Knowing Your Players 16.6 MB
17.2 MB
Lecture 18: Puzzles 17.3 MB
18.0 MB
Lecture 19: Abstraction and Simulation 18.9 MB
19.3 MB
Lecture 20: What is Intellectual Property? 13.6 MB
14.1 MB
Lecture 21: Games as Teaching Tools 19.0 MB
19.4 MB
Lecture 23: Creating Sequels 9.7 MB
10.1 MB
Lecture 25: Fiction and Stories in Games 19.4 MB
20.3 MB
Lecture 27: Games as Art 18.4 MB
19.4 MB
Lecture 30: Clients for Assignment 3 Visit 19.8 MB
20.1 MB
Lecture 31: Assignment 3 Brainstorming and Team Formation 11.2 MB
11.5 MB
Lecture 32: Live Action Games 19.9 MB
20.7 MB
Lecture 33: Ethics in Games 14.9 MB
15.4 MB
Information FormatSize
MITCMS_608F10_files.xml Metadata [file]
MITCMS_608F10_meta.xml Metadata 1.3 KB

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